Security
Latent event reassembly is now bounded
The server's reassembly of large client-to-server latent events got hard limits, plus diagnostics for 'latent ACK overflow'. Older builds let a client keep more partial event state than they needed to, which costs memory and CPU.
Network
Network-thread hitches and mass timeouts under reliable-queue pressure
On recent recommended builds, servers saw network and sync thread hitches and mass 'Timed out after 60 seconds' disconnects (GitHub #4244). 38004 bundles several fixes: ENet stops scanning the reliable queue when the window is full, latent event fragments go out as unreliable fragments, and the sync code keeps frames based on client silence. One user still reported timeouts on 38004, and 38164 adds a related backlog fix.