Test branches & Enhanced
Builds outside the normal master list: Cfx.re network test branches and the new FiveM for GTAV Enhanced server.
FiveM for GTAV Enhanced (Cfx Server)
The server for FiveM on GTA V Enhanced. It is a separate line with its own build numbers (it does not follow the 38xxx numbers), is called Cfx Server (cfx-server.exe) and Cfx.re only publishes the latest build. A Legacy server cannot be upgraded in place: set up a new instance.
Current build 170
What is different from Legacy
- Asset Escrow is not implemented yet, so escrow-protected paid scripts do not load.
- Only the latest game build is supported.
- OneSync ARQ (onesync_automaticResend) and HTTP/2 (sv_netHttp2) were removed.
- sv_protectServerEntities does nothing, use sv_entityLockdown instead.
- Every resource needs lua54 'yes' in its fxmanifest.lua.
Seen builds
Cfx.re only lists the newest Enhanced build, so we keep our own history from 2026-11-09 on.
Why two branches? The first branch fixed the thread hitches but left a timeout for players who were still joining. The clean branch is the corrected second try. Both are finished now: master 38004 and newer contain all of it.
Network improvements
feature/network-improvements · 2026-08-25 → 2026-10-08
First Cfx.re test branch for the network thread hitches and mass timeouts after the 25770 era (issue #4244). It fixed the thread hitches, but players who were still joining could time out when the server sent them events. That gap was handled in the clean branch, and everything was merged into master 38004.
- What it does
- Fixes network and sync thread hitches that froze busy servers. Adds Prometheus diagnostics (sv_perfDiagnostics).
- Outcome
- Left open: players who were still joining could get "Latent event ACK Overflow" or "Timed out after 60 seconds" when the server sent them events.
Network improvements clean
feature/network-improvements-clean · 2026-10-05 → 2026-10-25
Second and final version of the network fixes (issue #4244). On top of the thread hitch fixes it handles the timeouts players got while joining. A Cfx.re contributor recommended 37264 and later confirmed that master 38004 includes every fix from this branch, so there is no reason to stay on it.
- What it does
- Cleaned-up version of the first branch that also fixes the join-time timeouts: "Latent event ACK Overflow" and "Timed out after 60 seconds".
- Outcome
- Cfx.re pointed people to 37264 on this branch. Every fix here is now in master 38004.